35 year old Tom Isaksen from Denmark currently lives in Brasilia, Brazil. In 1998 he gave up a career as a firefighter to explore his creative interests in drawing and computer graphics. He began to study at a media school in Denmark, where he stayed for a year, until he got accepted at NCCA University in Bournemouth, UK, on a postgraduate and MA course in Computer Animation. Tom completed his studies in 2000.
After university Tom started to work for a company called 3D Films in the UK. He started out as an animator on a kids TV show and after just 3 months, he became Lead Animator. For 3 years after that, Tom worked on various animated TV shows. While animating and rigging at work he spent his free time creating characters, just for fun, and eventually Tom became more interested in that than in animating. This new found interest in 3D characters led him back to Denmark, where he got a job as a Character Artist at IO Interactive.
When Tom started to work for IO Interactive in 2003, he went straight into character production on Hitman Contracts. He went on to become Technical Director for characters on "Hitman Blood Money" (HMBM), and one year before "HMBM" shipped, Tom became Lead Character Artist on the production. After that, he spent alot of time researching workflow and new technologies for character production, and for a while he helped set up the character production pipeline for "Kane & Lynch" and develop the main character for "Mini Ninjas". Tom was then put in charge of developing the character production and technology for "Hitman Absolution", which he worked on as a Lead Character Artist until he had to move to Brazil to be with his Brazilian wife.
Because Tom had to move to Brazil before "Hitman Absolution" was completed, he set up his company "Character Ink". to be able to continue his work on "Hitman Absolution" while being able to take on other clients and projects.
These days Tom is involved in various projects, including acting as a consultant for an indie game development studio, and digital sculpting for 3D print. He also tells us that he has been slowly working his way towards advertising and high-end 3D. He has even been hired to visualize various contemporary art projects, which is something he never thought he would be doing. Apart from all this Tom is also setting up master classes for creating video game characters in Brazil.
For more of his great work, please check out the Character Ink. website: